Unreal 2 For Mac



The focus of this Apple iOS Quick Start guide is to walk you through the basics of setting up your computer for iOS Development with Unreal Engine 4 (UE4). This guide also teaches you how to put a template game on your iOS device with the Unreal Editor's launching and packaging features.

Unreal 2 For Macbook Pro

Unreal 2 for macbook pro

Unreal Engine is the world’s most open and advanced real-time 3D creation platform for photoreal visuals and immersive experiences. Steps for installing Unreal Engine.

After completing this quick start developers will understand how to do the following tasks inside UE4:

  1. Minimum and recommended hardware specifications and necessary software for developing with Unreal Engine.
  2. Instructions on setting up and launching games on iOS devices.
  • Creating a new UE4 project that is targeted for iOS mobile development.

  • Setting up a UE4 project for iOS mobile development.

  • Deploying a single UE4 level to your iOS device for testing.

The PC-only workflow described in this guide requires a pure Blueprint only project. If you wish to use any code in your project, you will also need a Mac to compile the code. You can follow the Building for iOS on Windows page to develop code-based projects for iOS on a PC.

Unreal 2 For Mac Iso

1 - Project Setup

This section we will go over importing your mobile provision so that you can build and deploy UE4 projects to iOS devices.

  1. First, make sure to connect your iOS device to your computer via a USB cable if it is not already connected.

  2. Next, open the iOSQuickStart project in Unreal Editor.

  3. Open up your project settings by going to Edit >ProjectSettings.

  4. Then under Platforms >iOS in the Mobile Provision section, press the Import Provision button to import your provision and then do the same for the Import Certificate.

  5. If things have been setup and imported correctly, you should see the word Valid in the Status.

    If you are having issues with the Mobile Provisions check out the official Apple Help for more troubleshooting information.

    As of 4.22 your iOS or tvOS IPA will be made with bitcode. This behavior can be disabled in iOS Project Settings.

2 - Deploying

To test your current level on an iOS-based device, you will need to do the following:

  1. In the toolbar, click the arrow next to Launch to open the Launch Options menu and select the iOS device.

  2. This will start the iOS cooking process using the current map. While the project is cooking, the status will be shown in the lower right-hand corner of the UE4 editor like in the images below.

  3. When the project is done cooking and installed on your device, a message like the one below will be displayed.

  4. When completed, locate the app on your iOS device and open it up. Once opened, you should see something similar to the following image on your iOS device.

3 - On Your Own

Now that we have gone over how to get your UE4 project packaged and ready to be tested on your iOS device, try and accomplish the following using what you have learned from this Quick Start guide.

  • Create a new project using one of the default templates and then try and get that project running on your iOS device.

The following selection of links can help you with everything from which iOS devices will work with UE4 to things you should consider when creating content that is aimed at mobile devices. If you have not gone through these links before it is highly recommended that you do as they contain a plethora of valuable information.

For more information about designing game content and levels for mobile devices checkout the following links:

You can also change how you preview your mobile game without deploying to a device by using the Mobile Previewer.

This page assumes you have prior knowledge of the following topics. Please read them before proceeding.

Creating an Epic Games Account

In order to run the Epic Games Launcher, you need to have a valid Epic Games account.

  1. Navigate to UnrealEngine.com

  2. Click Get Started Now.

  3. Fill-out the Create Account form and click the Create Account button. Make sure to read through our terms of service prior to signing up.


    Click for full image.

  4. Read our Unreal Engine End User License Agreement (EULA) prior to clicking the Accept button (pictured below).

    Refer to our EULA FAQ if you have additional questions about the EULA's terms and conditions.

  5. Click the Proceed to Download button.

Downloading and Running the Installer

With a valid Epic Games account, you're able to download our installer (Epic Games Launcher Setup Application).

Signing into the Epic Launcher

After the set-up program installs the Epic Games Launcher on your machine, use your Epic Games account credentials to login.

Launching Unreal Engine

After the Epic Games Launcher successfully downloads and installs Unreal Engine, you're ready to click the Launch button.


Click for full image.

Congratulations! You've learned how to:

Create an Epic Games account (if you didn't already have one)
Download and Run the Installer (Epic Games Launcher Set-Up Program)
Sign into the Epic Games Launcher
Install Unreal Engine
Launch Unreal Engine

Now, you're ready to start using Unreal Engine.